I contributed writing in the form of a "city guide" to this RPG supplement, focusing on Brooklyn. I also collaborated with the writer of the Staten Island guide to help tease out the conceptual design of the framework.
This game began when I offered a rough game concept, which Samphire promptly turned into a solid first draft. I helped craft that game design into a complete manuscript and game mat, and published it via my company, MothSpire.
An early game that sprang almost fully formed from my mind one morning. It's been considered for publication by a handful of publishers, but hasn't gotten to a published state at this point.