August 17, 2015
FiascoMobile
I developed FiascoMobile as an answer to the need to have access to the wide array of user-generated playsets available anytime for a pickup game of Fiasco. Developed in HTML/JS and converted to native iOS and Android using the PhoneGap tool, this ended up being quite a successful app.
![](https://www.ogreteeth.com/wp-content/uploads/2022/11/device-2014-03-20-125024-576x1024.png)
![](https://www.ogreteeth.com/wp-content/uploads/2022/11/IMG_2005-577x1024.png)